Midorea V3 Development Merch | Search | Memberlist | Vault | The Forge | Battle! | Temple
   
  
Goody Shop Reward

      Log-In   Not a member? Register Now! 
Midorea Forum Index / Feedback & Suggestions
Goto page 1, 2  Next
Post new topic   Reply to topic is that fair?

do you want to know the answers to these q's?
yeah
57%
 57%  [ 4 ]
no
42%
 42%  [ 3 ]
Total Votes : 7

littl3chocobo



Send private message


 PostPosted: Wed Jul 04, 2012 10:01 pm Reply with quote        
so i have played a few fighting games and most have a (slow) regen option, this does not, like at all >>; it makes it kind of awkward when i am playing and i end up /losing/ money so i may battle, why not have a regen option? most games have it so that in 3-5 hours you can get back to full health


there is also the issue of monsters, i get the 200point pumpkin dragon every second or third monster and i am a level-one newbie but i rarely get the gargoyle and never the rat(i don't even know if there are other monsters) despite being in the wided scope of monster variates. we could really use sections with specific levels of monsters

i have also noticed there is almost no equipment anywhere, what are with all these options for rings and gloves when all i can have is a busted helm and some breastplates(nearly all of which require me to be at least level four to wear) wouldn't it be more conducive to have more newbie-appropriate gear?


and lastly, how often are changes and updates even made for this game? the site has been up for 4 years and the battle is still very basic and blocky
Weaseldale
Moderator
Moderator


Send private message


 PostPosted: Wed Jul 04, 2012 10:17 pm Reply with quote        
You're main problem is that you have pretty bad stats, which makes the battle system very difficult. I know I've linked you to the best guide on it before... but anyways, the Newcomers Help Center in the City Square forum has an excellent guide to working out the battle system. Yes, it should be in the city entrance.

And as for a regen option... The battle system is my primary way of income on this site and I have never found a need for one. -shrugs-

The pumpkin dragon is left over from an event where you fought it to get the wings. It's on level one because level one users had to have a way to get it, but I agree it might need to be taken out of the system. The rat is not in the main fighting zone so you will never encounter it where you are. I don't remember where it is, but you can change around your zone in the explore tab if you want to find it... there are no pumpkin dragons where it is, either, because everything but the main zone has very limited monster choices because they were created for events.

And the equipment... well, I agree I wish there was more there, although I never use it.

And it really isn't updated very often. From my understanding, the main admin it was under no longer is staff here... but -shrugs- Like I said, i've never had a problem with it, and there was no good guide to the system when I joined.

Edit for link: http://midorea.com/viewtopic.php?p=217669#217669

_________________
I am Lady Sprinkles.

Uni has swallowed me whole, in more ways than one, sorry guys. Feel free to PM any questions (or nonquestions {or anything else, no limits here}) you have, although I don't know when I'll get to them since I'm barely on atm.
MaxR
Programmer


Send private message


 PostPosted: Wed Jul 04, 2012 10:26 pm Reply with quote        
The current battle system is a traditional style RPG. And having played a bunch of those, I never get a regen option. (Thinking Final Fantasy style, the non MMO versions. Or Dragon Quest, or Shining Force[though that one is more TB-strategy])

Besides, at 1 HP per silver, that means this very post can heal half your health.

And also this battle system may get changed, but that is in the very far future given how much time it takes to develop one from scratch. (And I've got a few other projects I'm working on as well)

Plus, this is a personal, NOT factual statement. But I feel that having to pay to heal makes you want silver, and it can make you either battle more, or post. And those people who post can get more involved in the community that way.

Also I was thinking since the pumkpin dragon was a bit powerful for low level. I shall put in a word with Cat to up the level of it, rather then completely remove it.

As for armor and stuff, it's a mod for PHPBB, and we work with what the system provides to be honest. So, unless we start from scratch, there isn't any HUGE technological leaps and bounds we can do to make it better.

Sorry you are having a rough time with it, and I will try to implement some new things. But please be patient, and understand our staff are not all equipped to create a new system, nor are we as big and sponsored like Gaia and some other sites, and so we don't have as much of a staff.

If you want to donate a better battle system, go ahead! XDD

Sorry, I had to throw that in because I feel my post is being too long and needed a break. But yeah, I'll see about the pumpkin dragon, but please understand not having Regen is not a negative, but just a different and more traditional style.

And another thing! Not to be rude, but this seems more like feedback and suggestions, even though it is battle based! So I'mma move it, mkay?

Hope this answered some things, or at least helped you to understand the situation adequately!

Feel free to PM the staff if you need anything else! (Cat=headhoncho, Me=programmer,Chu=story,....ask cat who else is available.)

_________________

Why you ask? Because I am the Mad King of Midorea!
I accept and encourage donations of copper!
Want a good deal, and silver? Exchange here!
littl3chocobo



Send private message


 PostPosted: Wed Jul 04, 2012 10:49 pm Reply with quote        
well manahaven is run by a single dude and before he left the site in a lurch during a systembreak(his old site rehired him back) and it was a bit nicer but if you are running from borrowed codes i can see how there would be surplus, have you considered hiding the unusable options? that way they don't get seen even if they are there


true but i battle because i want to make silver i post because i want clothes, posting just so one can battle leads to potential spam and posting because you want to be part of the community would mean you are posting not playing


i understand and can be patient, i am just bringing it up since i have had about a week to diddle around and this is what i have found


i was not sure which and took a guess, i am ok with it being here instead^^

thankyou, and rest assured i have bothered miss cat so many times X'D


yeah i know about my stats and i saw the thread saying what i should have but the point of a well-rounded game is to be able to beat it. giving options that will result in failure seems rather backwards and unfair(not to mention this is my general default barring how slow i am when picking stats for games) i have won and won well with this sort of set-up many times with hard work and lots of repetition, i really don't like that i would be punished for having a choice

i see, i was told that is where most of the enemies were i will look around

hm, have there been any thought on getting a new one?
Weaseldale
Moderator
Moderator


Send private message


 PostPosted: Wed Jul 04, 2012 11:05 pm Reply with quote        
I don't really see with how another site being nicer is really relevant... They run on a completely different system.

And it's not really giving options that will result in failure, or at least the part I was talking about. There are choices that will make it very difficult classwise, but stats aren't really a choice, just a random roll out of twenty.. (Monk isn't a bad class at all)

I also battle to make silver, and even though I'm running to the temple far more often than I'd like now because of monsters that hit for over 100 hp, I still make plenty of money.

But I know the system is difficult sometimes, and hiding the unusable options seems like a good idea.

_________________
I am Lady Sprinkles.

Uni has swallowed me whole, in more ways than one, sorry guys. Feel free to PM any questions (or nonquestions {or anything else, no limits here}) you have, although I don't know when I'll get to them since I'm barely on atm.
MaxR
Programmer


Send private message


 PostPosted: Wed Jul 04, 2012 11:13 pm Reply with quote        
Give me a list of options that we can't use, and I'll give them an audit before I remove it. M'kay?

_________________

Why you ask? Because I am the Mad King of Midorea!
I accept and encourage donations of copper!
Want a good deal, and silver? Exchange here!
littl3chocobo



Send private message


 PostPosted: Thu Jul 05, 2012 12:53 am Reply with quote        
not 'nice' effectively and actively

here is what i scribbled in word, hope it is not all useless(also do we really use element for anything other than what weapons we can have?);
ring or amulet in startup, gloves too if we are not getting any, same for m and p battles

the 'custom taunt' really serves no purpose, refresh is actually hard to read(not that it needs removing it is a good option) actually the writing for the offer is too

is there any way to /add/ things? we don't know the stats of our apponent until we are already in battle

defend doesn't seem to have a purpose though that needs more input (what are spirit points?)
Lost_Ninja9213



Send private message


 PostPosted: Thu Jul 05, 2012 11:36 am Reply with quote        
i had a lot of trouble at low levels as well. I ended up spending a lot of time in mehkanikos(?) cuz there are just 3 monsters from what ive seen. the only problem is the copperhead at level 2. it has 75 health and i had to run away from it for awhile :P

_________________
Lord Of the Rings Roleplay!!

My Wishlist Thread

My Hangout
KoyiTar



Send private message


 PostPosted: Thu Jul 05, 2012 11:39 am Reply with quote        
Well actually the element doesn't really matter I don't think. Because I have the poison element and several weapons that are either fire, light, darkness and so on and so forht. No there are weapons in the weapon shop that I believe are alignment and element specific to be able to use. Its not that many I dont think. Don't take my word on that though I have been known to be wrong.

That's really the only thing in your post I fell I can answer. I'm not really a battle system user not because I don't like it or anything just because I prefer to stay in the rp forums mostly

_________________

Chu
Assistant Admin


Send private message


 PostPosted: Thu Jul 05, 2012 12:11 pm Reply with quote        
Meh, we're more forum- and pixel-art-oriented than battle-oriented. Although I wish that things were more complete, we simply don't have the resources to focus on it.

Element does matter. You take more or less damage from certain monsters depending on both your elements, and certain weapons do more or less damage to monsters depending on those same things. As far as, say, being a poison element using a water-element weapon, well, I don't know too much about that.

More varied weapons and armor would be nice, but we don't even have art for the existing items. Kind of stuck there.

I'm pretty sure there's some sort of monster list around here, which can be revisited and added to. I don't think it's necessary to know the stats of your enemy before battle, anyway. I don't believe that most games have that feature in the first place.

I think we tossed around the idea of defend being used as a "kneel" position in which you can regain some health, but we lost the developer that would look into it. Yes, I do think that defend needs to be made better.

Spirit points have no purpose. One would think mana, but I don't believe that is the case.


This site wasn't made as a battle site. We have the battle system as an added feature, but our main focus has always been the forums and pixel art, as well as the story, in certain respects. If we had more resources to work on the battle system, then we would love to, but we struggle supporting our current projects as it is. ^^;

_________________
Add me on Skype! I'm ewitsChu. Even if we've never talked, just tell me your username in the friend request and I'll accept.

Maeve
Moderator
Moderator


Send private message


 PostPosted: Thu Jul 05, 2012 12:26 pm Reply with quote        
The element thing is kinda complicated from what I remember. I think some people made researches about it a while ago, but I can't seem to find their thread now...
Basically, some elements are stronger or weaker against other. If your weapon is strong against the element of the monster you are fighting, you do more damage (possibly double, but I'll need to recheck that). If the monster element is strong against your own personal element, I think you take more damage. What element you are doesn't affect the element of your weapon, or vice versa (basically, your weapon's element = attack, your own element = defense).

Spirit points are not used right now. They just come with the mod Mido is using. They are not like mana (MP is your mana/magic point pool). They are normally use to upgrade your character's stats (or something like that) and are gained from battle, but as I said they are not used here.

_________________
On semi-hiatus all the time during school year.
I'll reply to post whenever I can.
PM me if you need a quick answer.
littl3chocobo



Send private message


 PostPosted: Thu Jul 05, 2012 5:58 pm Reply with quote        
then they should be hidden though if you need things drawn i would be willing to help^^



so the element is not binding on equip? well that is good i guess though this means as bacon i am strong against nothing XD


i mean level sweetie, and while most don't it would certainly be useful in this case since the levels between players can be so great
Mellonin



Send private message


 PostPosted: Tue Dec 04, 2012 6:01 pm Reply with quote        
Just throwing my two cents in. If I am not mistaken, the battle portion of this site is based off of the Dungeons & Rabbits modification for the PHPBB forum software. I've used the battle system on a site before, and so am pretty familiar with the coding behind it. The coding can be extremely confusing, though. It took me months to really get the hang of it the first time around!

The only complaint I have is the broken images; like somebody else mentioned before, a regen option isn't always available in commercial games like final fantasy. You only regain health like that when you use a save sphere for many games, and this isn't really any different; you have to visit the temple to regain health. Not that big of a difference.

And while it can be hard to make images, there are plenty of members around the site who are good with computer images; perhaps a contest is in order? Maybe the person to make the best monster image for a specific type of monster gets awarded a certain amount of silver, or gold, or even copper? Or maybe they get a rare item - maybe even an old event item that is no longer available in the shops?

Just an idea Smile
killerkitty
Moderator
Moderator


Send private message


 PostPosted: Sun Dec 09, 2012 11:22 am Reply with quote        
I've been working on the monster images and would like to help with those broken or missing images, though I've been busy recently (I should have more time now).

And I can only imagine how complicated the codes for the Battle System must be! XD

_________________
They/Them
O shucks what's up buddy
Catghost
Administrator


Send private message


 PostPosted: Thu Dec 13, 2012 4:56 pm Reply with quote        
Mellonin wrote:
Just throwing my two cents in. If I am not mistaken, the battle portion of this site is based off of the Dungeons & Rabbits modification for the PHPBB forum software. I've used the battle system on a site before, and so am pretty familiar with the coding behind it. The coding can be extremely confusing, though. It took me months to really get the hang of it the first time around!

The only complaint I have is the broken images; like somebody else mentioned before, a regen option isn't always available in commercial games like final fantasy. You only regain health like that when you use a save sphere for many games, and this isn't really any different; you have to visit the temple to regain health. Not that big of a difference.

And while it can be hard to make images, there are plenty of members around the site who are good with computer images; perhaps a contest is in order? Maybe the person to make the best monster image for a specific type of monster gets awarded a certain amount of silver, or gold, or even copper? Or maybe they get a rare item - maybe even an old event item that is no longer available in the shops?

Just an idea Smile

Indeed, ADR is not only confusing it is very old and not up to par with what "could be", sadly. So you say you have experience with ADR? Does that include programming for it? I'm not all too experienced with programming in general, but I know enough to patch a few things up here and there. xP

And yes, we've just recently gotten most of the monster images fixed up thanks to Killerkitty. Making sure everything is fixed and well polished is something we're trying really hard for, but more work still needs to be done.

Thanks again to everyone who has posted feedback in here. It's all being taken into consideration, and we're trying very hard to get things going! If there's any more you'd like to say, we will gladly listen to it. Happy

_________________
facebook - deviantart - tumblr



MIDOREA GAME DEV! WE'RE MAKING NEW MIDOREA ADVENTURE GAMES
Post new topic   Reply to topic Goto page 1, 2  Next



Powered By phpBB Home | Rules | FAQ | Help | TOS | Privacy Policy | Contact us