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Post new topic   Reply to topic Critical Hits In Battle
eisylefae



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 PostPosted: Thu Apr 22, 2010 5:26 pm Reply with quote        
I've been noticing that no matter what level I am, monsters can get in Critical Hits on me that, even if I'm significantly more leveled-up than they are in all areas, strikes enough to ... well, really hurt. ^^ (If not take me out 'less I have a Heal Potion.)

I was hoping it was possible for users to get in Critical Hits once in a while. That would at least make it seem less unbelievable when a Level 3 enemy gets a Critical Hit in on me (at Level 9).

Thanks


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Taruto



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 PostPosted: Thu Apr 22, 2010 7:21 pm Reply with quote        
I second this! Big Grin

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Overlord Branny



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 PostPosted: Thu Apr 22, 2010 8:03 pm Reply with quote        
It would be very useful but coding something like that for the system is probably pretty hard and well...yeah..

Alot of ideas have been tossed in for the system but they can't really be done till they have a coder who can do it.

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eisylefae



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 PostPosted: Thu Apr 22, 2010 11:05 pm Reply with quote        
Well... how come there's a code for the enemies to do it, then? Confused

I know that's probably a really stupid question for someone who knows a lot about coding and stuff ^-^ But it doesn't seem to me like there would be a difference, you know? If there's a code working for one, why not the other?

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Overlord Branny



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 PostPosted: Fri Apr 23, 2010 7:40 am Reply with quote        
Probably because thats just how the system was coded. Cat didn't build the program the Battle system runs on. She just codes on top of it..

So I'm not sure..

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