| I'm pretty sure this was mentioned before, but I can't find where and don't feel like doing research right now, so...
I think the amount of silver (and xp too) you get is random. Like, the admin can set the lowest and highest value the player can get, but those are the same for all creatures. Which probably means it'll need some recoding to make it work by level, and yeah, we don't really have the resources for that right now.
I could be wrong though, but that's sorta what I remember from some long forgotten discussion.
Anyway, I think that's why some monsters have a bigger chance to drop bags of silver. The bags give you more money according to your level (or at least higher chances of getting more money?). Of course, not all the monsters drop bags of silver all the time, so yeah...
Although, I agree that, in the long run, it'd be nicer to tweak the system to make it give more money and xp for harder monsters.
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