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Post new topic   This topic is locked: you cannot edit posts or make replies. Guide for the Role-Players
Maeve
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 PostPosted: Thu Jun 03, 2010 2:21 pm Reply with quote        
This guide was created to clarify the different categories of role-play found in forums like this one. The first two categories should always be posted in the general role-play forum (i.e the Teather), unless they are private role-plays. The more advanced ones should go into the Advanced Role-Play forum. For more information, refer to the rules of the forum.

Anything goes:
- Name says everything. No literacy, no grammar, no rules, etc.

A Semi-literate Role-Play:
- Text must be written correctly (no leet/chat speak);
- Grammar and punctuation mistakes are tolerated, though it's always encouraged you check your posts before posting them;
- Little, if any, usages of expressions and complex vocabulary, making a story and characters with less depth;
- Doesn't accept one liners, but doesn't have a set number of paragraphs you need to post either, which means people usually post one or two paragraphs;
- Has a setting and introduction, though it's usually something really short, just to make sure people all start in the same circumstances;
- Does have a plot, but it's either not strict (meaning it changes all the time) or not well planned, or too strict (forces people in a direction instead of gently guiding them);
- Minimum rules (no godmodding, no one liners, anything else the GM cares about).

//- Everything above goes in the General Role-Plays Forum.
Everything below should go into the Advance Forum, but can be moved if its level changes -//


A Literate Role-Play:
- Grammar is a must, although occasional typos are obviously tolerated;
- Players use a wider vocabulary and more expressions to give depth to the story and their characters;
- Often (always?) has posting requirements (a certain number of paragraphs or lines the players must write), though varies from game to game;
- Has a defined and detailed setting and a good introduction;
- Has a defined plot, although it leaves space for player to use their imagination and do stuff;
- Has strict rules;
- Requires a profile to join! It sometimes require post examples as well.

An Advanced (literate) Role-Play:
- Like literate, but more strict and with a greater story-like feeling;
- Higher posting requirement, and sometimes a frequency requirement (need to post once a day or something like that);
- Usually has a lot of extra details in addition to a good setting description, to give more juice to players;
- Has a complex plot, which people are guided to follow, not pushed;
- Almost always screens players, asking for post examples before they are allowed to join, to make sure they'll fit with the style of the game.

Though the players are the one writing most of the story, the GM (game master) is the one in charge of the game, and thus of keeping its level. This obviously means he needs to talk with the players and ask the ones who make mistakes to correct them, and ban them if nothing else work. The easiest way to prevent those problems is by getting the right kind of players for your game in the first place. It means you should make a setting that appeals to the players you want to get. If your introduction posts are all confused and barely contain any information about the games, chances are you'll get lower level players. However, if you make a good setting, with lots of details, clear rules and a good introduction to your story, you'll probably get higher level players, or maybe a few lower level ones, but they will know what kind of post you expected from them and will most likely stick to it.

Thanks to Leingod for the inspiration Bouncy Heart
Thanks to SillyAndPerverted for the corrections Bouncy Heart

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